The most common way of using those commands is: To completely remove a modifier, execute the command RemoveMod (or rmod ). The command AttachMod (or amod for short) can be used to attach a modifier to an item. The complete list of mods is too large to fit on one page, therefore it is split into four parts, based on the OMOD form types: However, only one mod can be attached to a given slot, so attaching a new mod to an already occupied slot will replace the current one. For instance, armor items commonly support a Legendary effect, a material mod, a misc mod and a size variant. These slots are known as 'attachment points'. However, many of these modifiers can only be added or removed via the console.Ī single item can have a variety of slots available.
Some of these modifiers are attached in-game, such as when a Legendary item is found, or when an armor mod is attached at a armor workbench. These include regular weapon and armor mods, such as sturdy or heavy armor piece variants, Legendary armor and weapon effects, and so forth. Object modifiers (or OMODs) are modifications applied to a base item.